What GMs Know about King and Pawn Endgames... That You Don't
Reveled by GM Bryan Smith
![arrow](https://supercharge.thechessworld.com/wp-content/themes/optimizePressTheme/lib/assets/images/arrows/arrow-7-1.png)
![attack and defense chess](http://thechessworld.com/supercharge/wp-content/uploads/2019/03/free-endgame.jpg)
Enter your name and email below for instant access…
We value your privacy and would never spam you
You are going to discover...
- The rule of "disconnected pawns" - when can your pawns be advanced?
- The advantage of doubled pawns in the endings - a key scheme to remember
- Combining triangulation and opposition to win a tempo [GM technique]
- "Blocking the king" concept for saving an otherwise lost endgame
- Chessboard geometry - the principle of the "shortest" distance
- The notion of space in the endgame - must-know ideas
- How to use the "Trebuchet Setup" to win your endings
- And much more!
Enter your name and email below for instant access…
We value your privacy and would never spam you